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Manufacturer | Jaton Corporation |
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Manufacturer's Part Number | VIDEO-118PCI-64DDR |
Description | Jaton; Product Type: Graphic Card; Analog Signal: Yes; Form Factor: Plug-in Card; Package Contents: Video-118PCI Geforce 6200 Graphic Card; Bus Width: 64 bit; |
NAME | DESCRIPTION |
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Chipset Manufacturer: | NVIDIA |
Cooler Type: | Passive Cooler |
Chipset Model: | 6200 |
Product Series: | Video-118PCI |
Platform Supported: | PC |
Memory Technology: | DDR SDRAM |
Form Factor: | Plug-in Card |
Package Contents: |
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System Requirements: |
Operating System(s):
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Shader Model: | 3.0 |
API Supported: | DirectX 9.0, OpenGL 2.0 |
Features: | CineFX 3.0 Engine Technology |
Height: | 2.6 " |
Standard Memory: | 64 MB |
Number of VGA Outputs: | 1 |
RAMDAC Speed: | 400 MHz |
Chipset Series: | 6 |
Product Name: | Video-118PCI Geforce 6200 Graphic Card |
Brand Name: | Jaton |
VGA: | Yes |
Chipset Line: | GeForce |
Marketing Information: |
Video-118PCI series video accelerators are based on nVIDIA GeForceĀ® 6200 core technology. Video-118PCI series feature NVIDIA UltraShadow II technology designed to enhance the performance of shadow-intensive games. Powered By The Proven Nvidia Cinefx 3.0 Engine, These Advanced Gpus Enable Unlimited Programmability And Infinite Program Length, Allowing Develops To Create New Class Of Advanced Visuals And Effects. In Addition, Features Such As Displacement Mapping Enable The Creation Of Unique 3D Characters And Objects, Allowing Develops To Alter A 3D Models Appearance On An Individual Vertex Basis. Through This Technique, Developers Can Create Ultra Realistic Models That Fully Interact With The Unique Lighting Of A Particular Environment. In Addition, Through Shader Model 3.0 And The Advanced Cinefx 3.0 Engine, Game Develops Can Create Complex Lifelike Effects Like Skin, Hair And Shadows That Fool The Eye Of Even The Most Discriminating Game Enthusiast. |
Length: | 5.57 " |
Product Type: | Graphic Card |
Host Interface: | PCI |
Maximum Resolution: | 2048 x 1536 |
Bus Width: | 64 bit |
Analog Signal: | Yes |