PVT02ABRHG by Pine Technology

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Manufacturer Pine Technology
Manufacturer's Part Number PVT02ABRHG
Description Pine; Product Type: Graphic Card; Additional Information: Features:<br> - Frame Buffer Configurations<br> - Register compatible with VGA<br> - VESA Display Power Management Support<br> - 100% hardware triangle setup engine<br> - Per-pixel perspective correct texture mapping<br> - Anti-aliasing: full scene<br> - 32-bit Z and stencil buffer for 3D effects<br> - 64-bit frame buffer for better quality visuals at higher resolutions<br> - 32-bit true color (16.7 million colors) 3D graphics up to 1920 x 1440<br> - Default heatsink with additional FAN offers superior cooling<br> - Single pass multi-texture rendering and TextureBlend support enhance 3D effects: anisotropic filtering, bump mapping, reflection mapping, texture modulation and procedural textures<br>; Host Interface: AGP 4x; Package Contents: AutoRun Driver CD; System Requirements: Pentium II/Celeron , AMD K6-2/Duron or compatible;
NAME DESCRIPTION
Standard Memory: 32 MB
Number of VGA Outputs: 1
RAMDAC Speed: 250 MHz
Software Included:
  • Drivers for Windows 95, Windows 98, Windows ME and Windows 2000 (DirectDraw®, Direct3D, OpenGL)
  • Drivers for Windows® NT(DirectDraw® and OpenGL)
Product Name: TNT2 M64 Graphics Accelerator
Chipset Model: TNT2 M64
Additional Warranty Information: Product warranty varies depending on Geographical region. For details warranty information for this product please contact the Pine branch in your area.
Platform Supported: PC
Limited Warranty: 2 Year
Package Type: Retail
Brand Name: Pine
Memory Technology: SDRAM
VGA: Yes
Package Contents: Inside Giftbox:
  • AutoRun Driver CD
  • Quick Installation Guide
  • XFX Manual
  • Cable
Chipset Line: RIVA
Additional Information:
  • Features:
    - Frame Buffer Configurations
    - Register compatible with VGA
    - VESA Display Power Management Support
    - 100% hardware triangle setup engine
    - Per-pixel perspective correct texture mapping
    - Anti-aliasing: full scene
    - 32-bit Z and stencil buffer for 3D effects
    - 64-bit frame buffer for better quality visuals at higher resolutions
    - 32-bit true color (16.7 million colors) 3D graphics up to 1920 x 1440
    - Default heatsink with additional FAN offers superior cooling
    - Single pass multi-texture rendering and TextureBlend support enhance 3D effects: anisotropic filtering, bump mapping, reflection mapping, texture modulation and procedural textures
  • Performance:
    - Graphics Core: 128-bit
  • Operating systems support:
    - Microsot Windows 95
    - Microsot Windows 98
    - Microsoft Windows 2000
    - Microsoft Windows ME
    - Microsoft Windows NT 4
    - Microsoft Windows XP
    - Linux
  • Display support: VGA / CRT
  • Unified Driver Architecture (UDA): Guarantees forward and backward compatibility with software drivers. Simplifies upgrading to a new NVIDIA product because all NVIDIA products work with the same driver software.
  • 32-bit Color: Satisfies professional users' demands for color precision and high quality, vibrant display output.
  • AGP 4X/2X and AGP Texturing Support: Takes advantage of new methods of transferring information more efficiently, and allows content developers to use high-quality, 32-bit color textures and high-polygon-count scenes.
  • Microsoft® DirectX® and OpenGL® Performance Optimizations and Support: Assures the best performance and guarantees compatibility with the broadest possible range of applications from high-end professional applications to consumer applications and games. A key element of the Develop and Deploy advantage offered by NVIDIA Quadro DCC and Quadro2 products.
  • 32MB Unified Frame Buffer: Provides ample room for the high-resolution, 32bpp textures favored by professional users even in high-resolution, double-buffered display modes.
  • Power DVD + TV capture Cable (Optional)
  • DVI-VGA Converter (Optional)
Marketing Information: The NVIDIA TNT2 was the first chipset to offer a 32-bit frame buffer for better quality visuals at higher resolutions, 32-bit color for more realistic colors, and a 32-bit Z/stencil buffer for incredible 3D effects.
Product Type: Graphic Card
Host Interface: AGP 4x
System Requirements:
  • Pentium II/Celeron , AMD K6-2/Duron or compatible
  • AGP 2X or AGP 2X/4X universal slot
  • 32MB of system memory
  • Installation software requires CD-ROM drive
  • DVD playback requires DVD drive
  • Recommended:
    - Pentium® 4/III or AMD® Athlon®
    - 128MB of system memory
Maximum Resolution: 1920 x 1440
API Supported: OpenGL
Analog Signal: Yes